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Ashenfield

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Joined: 27 Oct 2011
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re: Divinity: Original Sin

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Officially loving this.

Each battle is a bit of a puzzle in it's own right, not generally to be won by firepower alone.

Crowd control is a must, and using the environment is key to success.

As far as i can tell there is also no quest markers that I am aware of.  Need to find a quest location?  Go looking, read the clues, adventure until you find it... :)  It's a nice change from the follow the flashing arrow mechanic that is so popular these days.

Have a level 5 party right now, and I can't get enough.  The turn based system is also great for those of us that keep getting pulled away by our realtime lives.

If you have this, play it, if you don't, buy it.

 



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Spidubic

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re: Divinity: Original Sin

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Well thanks to a certain Ranger we all know I am playing. Took a while to get use to taking turns and still learning. So use to running in and smashing stuff. Now it is like , wait! I can actually think this through and make a plan. Little hard to adjust to but fun.
Darkhawke

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re: Divinity: Original Sin

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My party is at 4.5 lvl .. and really having a blast .. and another thing about this game .. The replay value will be endless, as the modding community gets to work with the outstanding tools Larian has provided

 



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Ashenfield

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re: Divinity: Original Sin

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At level 6 and a bit.  The gear is dropping fast and furious now.

This would be so much fun in a 4 player co-op static group.  



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Dizzarian

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re: Divinity: Original Sin

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Ashenfield wrote:

This would be so much fun in a 4 player co-op static group.  

YES! I would be all over this.

I'm loving it too, I die all the time but it usually because I didn't think it through.   This feels so much like the old Ultima Games and I forgot how much I loved them

Darkhawke

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2 player coo now as you are aware but 4 player is being modded as we speak 

 



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Torvalis

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Joined: 05 Nov 2011
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re: Divinity: Original Sin

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well, i just decided to purchase this, as i am bored with most of the games i have. will update with a report about my experience later, when it has finished downloading, and i have gotten a few hours in.



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Torvalis

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re: Divinity: Original Sin

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so far it is pretty cool, it has several little quirks and bugs, but they can be fixed i think. one thing i am having trouble with is finding monsters that are even with me in level, everything seems to just crush me, so i have just been trying to complete the quests inside the city, that i can find. i am probably going about it the wrong way, maybe someone can guide me to a better spot?



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Ashenfield

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re: Divinity: Original Sin

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Do you have a full party yet? (4)

There are a couple you can get in town.  One in the inn and one in the library.  4 is pretty well a must have.

I can't remember exactly where i went, for monsters my level.  Find a shovel, if you haven't already.  It's funny what people bury with them when they die....or when they don't...

I haven't seen too much in the way of bugs, but I do find the view rotation to be pretty annoying.  Always find myself wishing I could turn the screen 360 degrees.



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Torvalis

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re: Divinity: Original Sin

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Ashenfield wrote:

I haven't seen too much in the way of bugs, but I do find the view rotation to be pretty annoying.  Always find myself wishing I could turn the screen 360 degrees.

yeah, this.

and i do have 4, the water guy from the library and the fighter from the inn.



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Torvalis

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re: Divinity: Original Sin

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well, i figured out where some stuff and quests were for my level. out the west gate to the lighthouse (which i couldnt find before). MUCH easier now, and actually enjoying the battles instead of being frustrated and dying every time.



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Ashenfield

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re: Divinity: Original Sin

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I had a bit of that frustration going on for a while too.
But after you get into the groove it's very cool.

It definitely scratches the loot hunting bug, and the puzzles are quite good as well.

 

 



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Spidubic

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Walked into the healers house tonight. Stumbled into a room I was not suppose to be in and help a woman choose who to save. The a blinding flash of light and my party and I are who knows where. So much for my plan.............

Torvalis

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re: Divinity: Original Sin

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haha, lol. yep same happened to me. i am level 7 now, and starting to get some decent gear. still havent been able to kill that damned magma demon monstrosity by the cathedral...so i moved on until i could level a tad.



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Ashenfield

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re: Divinity: Original Sin

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Magma demon is my next stop.  Tried at level 7 and failed, coming back now that I'm 8.

 



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