Site Inactive
1
 
Post new topic   Reply to topic    The Defenders Forum Index -> Guild Wars 2
View previous topic :: View next topic  
Ashenfield

user avatar

Joined: 27 Oct 2011
Posts: 671

Send private message
Reply with quote

re: Next guild night?

0
Anyone have some availability through the end of this week?

I can maybe do 8:30 on Thursday.

I really think with 5 players we would be able to finish that dungeon.

My availability next week is Tuesday or Wednesday at 8:00pm.


_________________
Dizzarian

user avatar

Joined: 26 Oct 2011
Posts: 318

Send private message
Reply with quote

re: Next guild night?

0
I should be able to on friday. Any other I might too just more iffy
Spidubic

user avatar

Joined: 29 Jun 2011
Posts: 1164

Send private message
Reply with quote

re: Next guild night?

0
I am typically available to play after 8pm EST any night. But like last night that can change at a moments notice.
Ashenfield

user avatar

Joined: 27 Oct 2011
Posts: 671

Send private message
Reply with quote

re: Next guild night?

0
You missed the 'Bonus Troll'
Happy

3 mobs running down the hall after us in the dungeon, suddenly a pop up "BONUS EVENT! Cave TROLL"

He was fun. But Dizz is our secret weapon.


_________________
painegiver

user avatar

Joined: 17 Jun 2011
Posts: 94

Send private message
Reply with quote

re: Next guild night?

0
run around in circles - the key to taking down any elite mob

here is a quick write up on the ascalonian catacombs - some good info here

http://www.ign.com/wikis/guild-wars-2/Ascalonian_Catacombs

i like tip #1:
There is a Waypoint at the entrance with a place where you can repair your armor. If you die and your armor is broke, make sure to travel to the waypoint and repair. Also, be prepared to have lots of coins for repair as you will die quite a lot
Spidubic

user avatar

Joined: 29 Jun 2011
Posts: 1164

Send private message
Reply with quote

re: Next guild night?

0
This dungeon is not melee friendly, make sure you have a good ranged weapon ready and all the skills on it unlocked.

Found that out first time we were there. I know now to break out the rifle or longbow sooner rather than later.


Traits that remove conditions from allies are also useful as some of the ranged mobs here and bosses have some nasty conditions if not removed promptly.

I rejiggered my traits and skills to give me more condition removal. Next time we run AC I should be better prepared. I am learning that speccing for pure DPS is great out solo but when running dungeons speccing support and giving up some DPS is better.
Posts from:   
Post new topic   Reply to topic    The Defenders Forum Index -> Guild Wars 2 All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
 
Who's Online
None
 
Last Forum PostsLast Forum Post RSS Feed
Membership
Spread the Word
1